I am interested in interactive design. As a coeval graphic designer, I sculpt graphics that push the boundaries of art and technology. I want my art to be used as a means to innovation. Within my work, a constant reverie of a virtual reality can be identified. I strive to break the limitations of the expectations and stereotypes of graphic design. I am infatuated with finding various iterations to a single solution, experimenting with different materials and subject matter that enhance the charisma of each piece. I treat my work with a passionate enthusiasm and I hope to plant a physical feeling of inspiration within the minds of my viewers.
A current of controlled, playful derangement can be examined through most of my work. From this, I am able to compose pieces that explore complexity in techniques such as layering or isolation of a certain element. My inspiration is gathered from the illimitable artistic interactivity of new age technology.
I indulge myself in projects based on my aspirations. I utilize the design process on most (if not all) of my work, whether it is sculpture, digital photography, illustration, cinematography or animation. Though my materials may vary, the underlying concept of incorporating design accelerated to an eventuality beyond visual allure stays uniform.
One thing that I hope to carry on within further projects is the viewer's participation with any given piece. The interactive experience is a fascinating and effective method of implanting emotion and ideation of any given subject matter. I hope to explore alternate techniques and practices such as motion-graphics as a means of establishing identity systems within subjects.
© 2012 Antonio Morales